O.K changed the mem patch to patch in the network_tool2.xml I mentioned earlier. On selecting a user the system resets to safe mode(insert usb cable into ps3 controller etc etc).
I worked under the assumption that '_tool2.xml' was being appended to a system config_game.xml call and that I had to patch the previous memory locations to add the full 'network_tool2.xml' to the mem patch. Juggling hex bytes is fun, the AerialX fork of the psgroove git hub effort is awesome. Really worth looking into if you want to test patches easily.
Need to review my patch code.
memory_patch_table_3: PATCH_DATA(0x0022B884, 0x6E657477) PATCH_DATA(0x0022b888, 0x6F726B5F) PATCH_DATA(0x0022b88c, 0x746F6F6C) PATCH_DATA(0x0022b890, 0x322E786D) PATCH_DATA(0x0022b894, 0x6C23726F) PATCH_DATA(0x0022b898, 0x6F740000) .long 0 memory_patch_table_4: PATCH_DATA(0x000d68b4, 0x6E657477) PATCH_DATA(0x000d68b8, 0x6F726B5F) PATCH_DATA(0x000d68bc, 0x746F6F6C) PATCH_DATA(0x000d68c0, 0x322E786D) PATCH_DATA(0x000d68c4, 0x6C23726F) PATCH_DATA(0x000d68c8, 0x6F740000) .long 0
(p.s had to install fedora to get ppu-gcc working for compiling AerialX's psgroove fork).
I checked the patch values and it seems I missed out four bytes. Once I addressed them the system loads like normal but I cannot see any differences to the xmb layout.
(EDIT #4 by this point)
I was wrong. It seems I have spawned the network menu in place of the game menu(i.e all the items that are under the Network section are also present in the Game section. No new items, will need to look at those xml files again...
Enabling 'sysconf_shop.xml' spawns a couple of icons that don't link to anything(dead links to old resources I guess... may be good for putting something in their path.... i.e otherOs if we need a link on the main menu to it)
Bit of a long shot but I don't suppose any one has the otherOs inclusive sys config xml from the 3.15 days?
Qui non intelligit, aut taceat, aut discat. ("If you do not understand, be silent, or learn.")
Last edited by qwssop; 09-19-2010 at 09:22 PM.
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